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Reading: Intangible, a 3D creation tool without code for filmmakers and game designers, collects $ 4 million
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Intangible, a 3D creation tool without code for filmmakers and game designers, collects $ 4 million

ADAM
Last updated: March 7, 2025 10:00 am
ADAM
Published March 7, 2025
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IntangibleNow supported by 4 million dollars in seed financing, offers a creative tool powered by AI which allows users to create global 3D concepts with text prompts to help creative professionals in a variety of industries.

The company’s mission is to make the creative process accessible to all, including professionals such as filmmakers, game designers, event planners and marketing agencies, as well as daily users who seek to visualize concepts. For example, everyday users could generate a domestic design and small artistic projects using the tool.

With its new fundraising, Intangible provides for a launch of June for its 3D studio based on the web without code, he said.

Directing intangible is Charles Migos, A former primary designer of Apple’s first iPad applications (iBooks, Notes and News) and vice-president of product development at Unity. Its co-founder, Bharat Vasanis an entrepreneur who previously co -founded the base, a portable company acquired by Intel.

Migos designed the idea after working at Unity, a platform used by millions of game developers. He wanted to build a tool for all creative that exploited the power of generative AI.

“Unity Editor is an incredible tool, but people who make creative decisions do not use this tool,” Migos at Techcrunch told Migos. “With the advent of AI, I realized that it was going to be quite possible to make 3D accessible to people who could not now, and the packaging in a way where the generative tools of AI and 3D creation were designed for professional creatives,” he added.

The intangible product is designed to allow users to easily dive in 3D creation without having to learn a complex coding. By simply providing prompts, users can use AI to build a complete 3D world, designing a city or a landscape from zero.

Image credits:Intangible

Starting with a 3D canvas editor, users can easily drag and place elements of a library of around 6,000 3D active ingredients, including people in different poses (such as walking, running or session), trees, roads, vehicles and more.

In addition, with storyboard capacities, filmmakers can also handle the angles of the camera and organize scenes in order.

After the initial design phase, users can go into “Visualizer mode”, which uses the generation of AI images to make the scene more strongly. Intangible exploits the in -depth diffusion, the lama and stable diffusion, among others.

In addition, intangible has a capacity for collaboration. The teams can share links to their online projects and work together in real time, collect comments and make adjustments on the fly.

Image credits:Intangible

Intangible is currently in a closed beta version and users can request early access. The company reports that it has already aroused the interest of “hundreds” of creatives, including major film and game studios. (The specific names will be announced later, says the startup.)

In June, Intangible will be officially launched, offering both a free level and paid subscription options, ranging from $ 15 to $ 50 per month. Users will also have the possibility of buying additional credits for the generation of images and videos.

A16Z Speedrun, Crosslink Capital and several providential investors led the recent financing tower.

The raised capital will be allocated not only for the development of products but also for hiring. The company currently has a team of 10 people, including Philip Metschan, the designer of main products that previously worked at Pixar and ILM. Intangible plans to double the size of his team this year.

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